


supercell.com
Get leads like Supercell — and thousands more
Build targeted lists by tech stack, traffic, and more
Supercell: The $600M Mobile Gaming Empire
How a Finnish company built a fortress on four games and 68 million monthly visitors
Supercell isn't just a game publisher—it's a revenue-per-employee juggernaut that treats its website like a fortress. With 68 million monthly visits to its corporate domain, it's the command center for a mobile gaming empire built on ruthless focus and creative anarchy.
"They don't chase trends. They kill games until only the survivors remain."
The Traffic Paradox
Here's the contradiction: 68 million monthly visits to a corporate domain with only four live games. The traffic breakdown is telling—46% direct, 49% organic. People aren't discovering Supercell; they're seeking it out. The top keyword is 'supercell store' with over 1.1M monthly searches. This isn't discovery traffic; it's loyalty traffic. Players are coming home to spend money, not to find new games.
The Kill Metric
Supercell's infamous 'kill metric' is reflected in their tech stack and site structure. They run on AWS with Next.js and Tailwind—lean, scalable, and brutally efficient. Their careers page, privacy policy, and terms of service are all meticulously structured, but notice what's missing: a sprawling game portfolio. They've launched dozens of games but only four survive. The website is the graveyard and the palace combined—a testament to their philosophy that most ideas deserve to die.
The Trustpilot rating of 1.4/5 with 1,319 reviews reveals a brutal truth about gaming communities. While players love the games, they rage against the monetization, the updates, the balance changes. Supercell's corporate site is a calm island in a stormy sea of player sentiment. The site itself is almost too quiet—polished, corporate, detached from the chaos of its products.
- Revenue per employee: ~$283K—nearly double the industry average
- Traffic concentration: Four games drive 68M monthly visits to one corporate domain
- Direct traffic dominance: 46% of visitors type supersonic.com directly—brand loyalty is insane
- The Trustpilot paradox: 1.4/5 rating proves engaged players are angry players
The Fortress Mentality
Supercell doesn't need to sell you on their website. Their games already did.
What tech stack does Supercell use?
How much traffic does Supercell get?
Traffic & Engagement
Rankings
Backlinks & Authority
Search Traffic
Top Organic Keywords
Where is Supercell's audience located?
Who competes with Supercell?
Device Distribution
What keywords does Supercell rank for?
5 keywordsHow is Supercell's SEO?
Open Graph Image

https://supercell.com/_next/static/media/og_default.397a54a5.jpg
Meta Tags
Supercell
Visit Supercell.com and find out more about us and our games.
H1 Tags
What is Supercell's revenue?
Who works at Supercell?
Loading leads...
What do customers think of Supercell?

Supercell
Categories
Activity & Engagement
Contact Information
Reviews (20)
Supercell 1000000/10
Supercell er goated
I love clash
I love clash
Grateful
I have played clash royale for 4 years now. and even thou it has fallen off now since they introduced heroes and level 16 and I have deleted the game and it's not fun to play anymore, I am still grateful for all the fun they've made possible. Thankyou supercell, and Good Bye.
NERF MEGA KNIGHT
NERF MEGA KNIGHT PLEASE IT PMO
Pay to win will ruin clash royale
loved clash royale however the introduction of evolutions without a reasonable way to obtain them outside of buying them has made the game pretty unenjoyable, the introduction of heroes will kill the game completely as i don’t think they will be reasonably obtainable either. it’s a shame supercell are killing the games people love, if the heroes are as game ruining as they look i will quit clash royale as i refuse to pay extortionate prices to move up arenas.
Frequently Asked Questions about Supercell
What is Supercell's Revenue?
What does Supercell do?
How fast is Supercell growing?
How do people interact with Supercell?
How do people find Supercell?
Who uses Supercell?
What technologies does Supercell use?
Who are Supercell's competitors?
What do customers think of Supercell?
Export Data
Unlock all exports
Download CSVs, JSONs & full reports
How to contact Supercell?
Contact Information
Export supercell.com Data
Download the complete tech stack, analytics, leads, and company data for supercell.com in JSON or CSV format. Use it for your sales pipeline, competitive analysis, or research.
Raw JSON Data
Click "Show" to view the raw API response data
About supercell.com
Visit Supercell.com and find out more about us and our games.
Company Overview
Contact supercell.com
Phone Numbers
Technology Stack
supercell.com uses 9 technologies across their website including Sentry, Amazon Web Services, AWS CloudFront, OneTrust, and more.
Error Tracking
Sentry
Cloud & Hosting
Amazon Web Services, AWS CloudFront
Privacy & Consent
OneTrust
Analytics & Marketing
Google Analytics
Web Standards
Twitter Cards
CSS Frameworks
Bootstrap, Tailwind CSS
Traffic & Audience
supercell.com receives approximately 68.2M monthly visitors and ranks #425 globally. The website has a bounce rate of 56% with visitors viewing an average of 3.2 pages per visit. Users spend an average of 1:14 on the site.
The majority of supercell.com's traffic comes from undefined, undefined, .
Frequently Asked Questions
What is supercell.com?
What technologies does supercell.com use?
Is supercell.com hiring?
How popular is supercell.com?
Related Searches
This page provides publicly available information about supercell.com. Data is collected from various public sources and may not always be up to date. For the most accurate information, please visit supercell.com directly at https://supercell.com.